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	<id>https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Bowying</id>
	<title>Bowying - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Bowying"/>
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	<updated>2026-04-21T09:53:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vonk.litening.uk/index.php?title=Bowying&amp;diff=1034&amp;oldid=prev</id>
		<title>Lan at 21:13, 22 July 2022</title>
		<link rel="alternate" type="text/html" href="https://vonk.litening.uk/index.php?title=Bowying&amp;diff=1034&amp;oldid=prev"/>
		<updated>2022-07-22T21:13:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bowying&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A Ranger knows that combat takes many forms, and that while standing toe to&lt;br /&gt;
toe and the melee are often what such fights come down to, it is infinitely&lt;br /&gt;
preferable to take out a foe before he can even get close to you. This&lt;br /&gt;
principle is, of course, that used in hunting, so it is no wonder that a&lt;br /&gt;
Ranger understands this better than most.&lt;br /&gt;
&lt;br /&gt;
While others have to purchase their weapons from specialists, when it comes&lt;br /&gt;
to the bow, each and every Ranger IS just such a specialist. No Ranger&lt;br /&gt;
need ever worry about being without his or her bow, as one can be easily&lt;br /&gt;
fashioned as needed.&lt;br /&gt;
&lt;br /&gt;
It requires a number of components to make a bow, but so long as he or she&lt;br /&gt;
remembers to pick up a bow string from the clearing before leaving, it&lt;br /&gt;
shouldn&amp;#039;t&lt;br /&gt;
be difficult to find the other components in any woodland. This, when combined&lt;br /&gt;
with the fletching ability, means that a proficient bowyer need never worry&lt;br /&gt;
about running out of either arrows, or the bow needed to fire them.&lt;br /&gt;
&lt;br /&gt;
There are four bows that can be crafted at the moment, which are listed&lt;br /&gt;
below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;  font-size: 16px; color:black;&amp;quot; cellpadding=&amp;quot;10;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Crafted Bows&lt;br /&gt;
|-&lt;br /&gt;
!Bow Name&lt;br /&gt;
!Crafting Skill&lt;br /&gt;
!Power&lt;br /&gt;
!Strength&lt;br /&gt;
|-&lt;br /&gt;
|Short Bow&lt;br /&gt;
|65&lt;br /&gt;
|Fair&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Long Bow&lt;br /&gt;
|80&lt;br /&gt;
|Average&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Composite Long Bow&lt;br /&gt;
|35&lt;br /&gt;
|Good&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Recurved Bow&lt;br /&gt;
|115&lt;br /&gt;
|Very Good&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each bow has a minimum skill required to make it (&amp;#039;skill&amp;#039;), so as a Ranger&lt;br /&gt;
improves his or her skills, so too does their ability to craft more powerful&lt;br /&gt;
weapons. See also help bowyer.&lt;br /&gt;
&lt;br /&gt;
Because such bows are so powerfully strung, they can not be shot by&lt;br /&gt;
anyone - only a Ranger could hope to use such a bow, and even then, only&lt;br /&gt;
one who is strong enough to draw it back.&lt;br /&gt;
&lt;br /&gt;
Combined together, the Ranger abilities at bowying, fletching, foraging and&lt;br /&gt;
hunting mean that they need never rely on &amp;#039;civilization&amp;#039;, and can spend&lt;br /&gt;
years at a time in the wilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Back to [[Rangers#Ranger Info|Rangers]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lan</name></author>
	</entry>
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