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	<id>https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Mhorror</id>
	<title>Mhorror - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Mhorror"/>
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	<updated>2026-04-21T13:18:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vonk.litening.uk/index.php?title=Mhorror&amp;diff=1135&amp;oldid=prev</id>
		<title>Lan: Created page with &quot;               &#039;&#039;&#039;--=== Help for Necromancer Command (mhorror) ===--&#039;&#039;&#039; &#039;&#039;&#039;Syntax: Mhorror &lt;target&gt;&#039;&#039;&#039;  &#039;&#039;&#039;Mortal Horror&#039;&#039;&#039;&lt;br&gt; Every intelligent creature is aware of its own...&quot;</title>
		<link rel="alternate" type="text/html" href="https://vonk.litening.uk/index.php?title=Mhorror&amp;diff=1135&amp;oldid=prev"/>
		<updated>2022-07-23T17:51:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;               &amp;#039;&amp;#039;&amp;#039;--=== Help for Necromancer Command (mhorror) ===--&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Syntax: Mhorror &amp;lt;target&amp;gt;&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Mortal Horror&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Every intelligent creature is aware of its own...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;               &amp;#039;&amp;#039;&amp;#039;--=== Help for Necromancer Command (mhorror) ===--&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax: Mhorror &amp;lt;target&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mortal Horror&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Every intelligent creature is aware of its own mortality, and has different&lt;br /&gt;
ways to dealing with the inevitability of its own demise. One thing that seems&lt;br /&gt;
common though is that creatures hovering over the precipice that divides life&lt;br /&gt;
and death often see their lives flash before their eyes.&lt;br /&gt;
&lt;br /&gt;
As a Necromancer death holds no fear, but the horror visible in the eyes of&lt;br /&gt;
those whose lives are flashing before them is a sweet nectar on which to feast.&lt;br /&gt;
It is therefore immensely satisfying to cause a creature to get &amp;#039;stuck&amp;#039; in that&lt;br /&gt;
state, unable to snap out of it, but equally prevented from their actual death.&lt;br /&gt;
Forever falling into the precipice but never striking the bottom.&lt;br /&gt;
&lt;br /&gt;
With this ritual therefore a Necromancer may curse a target, and if the&lt;br /&gt;
Necromancer (and ONLY the one who cast it!) strikes a mortal wound, the target&lt;br /&gt;
will become stuck in an insanely spinning montage of their previous life. The&lt;br /&gt;
ritual will last up to 5 minutes, or until the target is killed....which is&lt;br /&gt;
very very likely to be sooner!&lt;br /&gt;
&lt;br /&gt;
Many Necromancers use this ritual as a preparation for the sacrifices they need&lt;br /&gt;
to advance certain levels.&lt;br /&gt;
&lt;br /&gt;
Cost:      20mp&amp;lt;br&amp;gt;&lt;br /&gt;
Cast Time: 0.75 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Back to [[Necromancers#Rituals|Necromancers]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lan</name></author>
	</entry>
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