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	<id>https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Raise</id>
	<title>Raise - Revision history</title>
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	<updated>2026-04-21T14:40:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vonk.litening.uk/index.php?title=Raise&amp;diff=1170&amp;oldid=prev</id>
		<title>Lan: Created page with &quot;                &#039;&#039;&#039;--=== Help for Necromancer Command (raise) ===--&#039;&#039;&#039; &#039;&#039;&#039;Syntax: Raise &lt;what&gt; as &lt;undead type&gt;&#039;&#039;&#039;  &#039;&#039;&#039;Raise Undead&#039;&#039;&#039;&lt;br&gt; The dead are a fertile recruiting gr...&quot;</title>
		<link rel="alternate" type="text/html" href="https://vonk.litening.uk/index.php?title=Raise&amp;diff=1170&amp;oldid=prev"/>
		<updated>2022-07-23T18:20:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;                &amp;#039;&amp;#039;&amp;#039;--=== Help for Necromancer Command (raise) ===--&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Syntax: Raise &amp;lt;what&amp;gt; as &amp;lt;undead type&amp;gt;&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Raise Undead&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; The dead are a fertile recruiting gr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;                &amp;#039;&amp;#039;&amp;#039;--=== Help for Necromancer Command (raise) ===--&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax: Raise &amp;lt;what&amp;gt; as &amp;lt;undead type&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Raise Undead&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The dead are a fertile recruiting ground for the experienced Necromancer, and&lt;br /&gt;
it is from the ranks of the deceased that his following will be raised. While&lt;br /&gt;
the soul that once dwelt within is destroyed utterly by the ritual, the cadaver&lt;br /&gt;
can be made a suitable recepticle for one of the unquiet spirits with whom&lt;br /&gt;
Necromancers commune. The newly raised Undead minion will be fanatically loyal&lt;br /&gt;
and fight for the Necromancer until destroyed. However, due to the strain in&lt;br /&gt;
maintaining the cadaver as a suitable vessel for the Undead spirit, the&lt;br /&gt;
Necromancer will find his own life force slowly withering for as long as it is&lt;br /&gt;
maintained.&lt;br /&gt;
&lt;br /&gt;
There are several types of Undead spirit which can be raised, each with their&lt;br /&gt;
own advantages and disadvantages. However, the higher level ones are&lt;br /&gt;
significantly more powerful than the low:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Raise Undead&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
!Cost&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|11mp&lt;br /&gt;
|A weak initial minion. Partially resistant to edged weapons. Very resistant to projectiles.&lt;br /&gt;
|-&lt;br /&gt;
|Zombie&lt;br /&gt;
|13mp&lt;br /&gt;
|Stronger than a skeleton, striking with its powerful fists.&lt;br /&gt;
|-&lt;br /&gt;
|Ghoul&lt;br /&gt;
|15mp&lt;br /&gt;
|A cruel and semi-intelligent minion whose chilling touch can paralyze non-elves!&lt;br /&gt;
|-&lt;br /&gt;
|Wight&lt;br /&gt;
|17mp&lt;br /&gt;
|A terrible unquiet spirit that is partially resistant to most non-magical attacks!&lt;br /&gt;
|-&lt;br /&gt;
|Wraith&lt;br /&gt;
|19mp&lt;br /&gt;
|An incorporeal minion who is partially resistant to normal attacks like a Wight, but who also fades in and out of existence and whose icy touch causes terrible suffering.&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|21mp&lt;br /&gt;
|Extremely resistant to attack, the mummy is only really vulnerable to fire and to a lesser degree magic.&lt;br /&gt;
|-&lt;br /&gt;
|Spectre&lt;br /&gt;
|23mp&lt;br /&gt;
|A terrible, wicked incorporeal creature, resistant to non-magical attack and able to drain the very life essence from its victims!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cost:      11mp (Raise Skeleton)&amp;lt;br&amp;gt;&lt;br /&gt;
Cost:      13mp (Raise Zombie)&amp;lt;br&amp;gt;&lt;br /&gt;
Cost:      15mp (Raise Ghoul)&amp;lt;br&amp;gt;&lt;br /&gt;
Cost:      17mp (Raise Wight)&amp;lt;br&amp;gt;&lt;br /&gt;
Cost:      19mp (Raise Wraith)&amp;lt;br&amp;gt;&lt;br /&gt;
Cost:      21mp (Raise Mummy)&amp;lt;br&amp;gt;&lt;br /&gt;
Cost:      23mp (Raise Spectre)&amp;lt;br&amp;gt;&lt;br /&gt;
Cast Time: 5.00 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Back to [[Necromancers#Rituals|Necromancers]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lan</name></author>
	</entry>
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