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	<id>https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Weather</id>
	<title>Weather - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vonk.litening.uk/index.php?action=history&amp;feed=atom&amp;title=Weather"/>
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	<updated>2026-06-05T16:59:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vonk.litening.uk/index.php?title=Weather&amp;diff=695&amp;oldid=prev</id>
		<title>Lan: Created page with &quot;                  &#039;&#039;&#039;--=== Help for Druid Command (weather) ===--&#039;&#039;&#039; &#039;&#039;&#039;Syntax: Weather &lt;dryness&gt; [and &lt;temperature&gt;]&#039;&#039;&#039;  &#039;&#039;&#039;Weather Summoning&#039;&#039;&#039;&lt;br&gt; At higher levels of profi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://vonk.litening.uk/index.php?title=Weather&amp;diff=695&amp;oldid=prev"/>
		<updated>2022-07-16T19:50:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;                  &amp;#039;&amp;#039;&amp;#039;--=== Help for Druid Command (weather) ===--&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Syntax: Weather &amp;lt;dryness&amp;gt; [and &amp;lt;temperature&amp;gt;]&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Weather Summoning&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; At higher levels of profi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;                  &amp;#039;&amp;#039;&amp;#039;--=== Help for Druid Command (weather) ===--&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Syntax: Weather &amp;lt;dryness&amp;gt; [and &amp;lt;temperature&amp;gt;]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Weather Summoning&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
At higher levels of proficiency, a Druid can obtain some degree of mastery over&lt;br /&gt;
the weather. Working from the simple skill of predicting it, a more powerful&lt;br /&gt;
Druid can now actually cause certain weather patterns to develop. As soon as&lt;br /&gt;
the spell is cast, the conditions will shift slightly in the direction desired&lt;br /&gt;
by the caster, and the next natural change in conditions will be in that&lt;br /&gt;
direction also.&lt;br /&gt;
&lt;br /&gt;
The caster must specify whether he wants it to get &amp;#039;wetter&amp;#039; or &amp;#039;dryer&amp;#039;, or in&lt;br /&gt;
the case of temperature, &amp;#039;hotter&amp;#039; or &amp;#039;colder&amp;#039;. Should the Druid wish to alter&lt;br /&gt;
both temperature and dryness at the same time, he must seperate them with an&lt;br /&gt;
&amp;#039;and&amp;#039;. Thus &amp;#039;weather hotter&amp;#039;, &amp;#039;weather dryer&amp;#039;, and &amp;#039;weather wetter and colder&amp;#039;&lt;br /&gt;
are all valid. &lt;br /&gt;
&lt;br /&gt;
A Druid should avoid continually summoning one type of weather, for all types&lt;br /&gt;
are needed for Nature to flourish.&lt;br /&gt;
&lt;br /&gt;
Cost:      15mp&amp;lt;br&amp;gt;&lt;br /&gt;
Cast Time: 5.00 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Back to [[Druids#Spells|Druids]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lan</name></author>
	</entry>
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