Heat

From Elephant Kit wiki
Revision as of 19:48, 16 July 2022 by Lan (talk | contribs) (Created page with " '''--=== Help for Druid Command (heat) ===--''' '''Syntax: Heat [target's] item''' '''Heat Item'''<br> Every Druid understands that matter, spirits, magic...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
                  --=== Help for Druid Command (heat) ===--

Syntax: Heat [target's] item

Heat Item
Every Druid understands that matter, spirits, magic and energy are all merely facets of a greater whole. Therefore, with this spell, a Druid may use this to his advantage, by channeling magical power into physical energy, and causing it to infuse an item. That item will begin to heat up rapidly, soon reaching a point where it is of blistering heat. Anyone holding, or worse,wearing or wielding such an item, will be subject to terrible burns for as long as he or she keeps hold of it. Gloves will help in the case of wielded items to some degree. Should the victim be so foolish as to place the item in a bag of some kind, the item will eventually burn straight through it! Fighters have complained that bladed weapons subjected to this heating lose their edge, and are thus not as good thereafter, but this may be pure superstition on their part. Due to the fact that the energy transferred into the item is constant for any target, the spells effectiveness obviously is reduced on very large objects, which require far more energy to heat them up, and is increased on very small ones. The item to be heated may just be referred to by name if carried by the caster, or in the same room as the caster, otherwise it must be specified as '<name>'s <item>' or '<name>s <item>'.

Naturally any druid able to cast this spell can easily counteract its effects if cast upon them.

Cost: 30mp
Cast Time: 1.50 seconds
Cooldown: 23 seconds


Back to Druids