Quake

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                 --=== Help for Cleric Command (quake) ===--

Syntax: Quake

Earthquake
This is a very powerful and very dangerous miracle, and one of the few that is not limited to Evil targets. The caster calls upon Brangwen to cause the ground to rend and heave all around the area, with terrible effect. All creatures in the same room, both friend and foe are affected, and will take damage as they are thrown to the ground. However, the main cause for concern is from falling masonry, trees or whatsoever such objects as exist in the room, which will indiscriminately fall on any and all unlucky enough to be in the way. Note that while unlikely, the caster CAN be hit by such things!

The extra damage is obviously dependent on where the caster is. Indoors, the effect would be very great indeed, as would it be in a forest, while in the middle of a desert, there is probably little to worry about beyond the initial abrasion from being flung to the ground.

It is also possible, though very unlikely, that a rift will open in the ground, and a creature will be drawn in to almost certain death. Once again, this can include the caster, but a high dexterity can help immeasurably in avoiding so gruesome an end. Those swallowed up by the ground are gone. No corpse will remain, and no spoils to be collected.

Fairly obviously, casting this miracle in a forest is likely to SERIOUSLY offend any nearby Druids, who may well demand reparations.

Cost: 25mp
Cast Time: 4.00 seconds
Cooldown: 1 minute
Alignment: Saintly


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