Turn

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                  --=== Help for Cleric Command (turn) ===--

Syntax: Turn <target>

Turn Undead
Through dark rites and unmentionable ceremonies, the evil Necromancers have the ability to raise the dead to serve them. But, whereas a Cleric would return the departed soul to the corpse, a Necromancer calls the spirit of an evil entity from the Outer Planes to inhabit the rotting remains. Thus there are many Undead roaming the Realms, and, as a Cleric, you are avowed to stamp them out to the last.

The Turn Undead miracle allows you to demand that Jeroth judges the creatures soul and by force of your faith, destroys it. The foul creatures will be blasted by your piety, and so afflicted as to be weakened greatly thereafter! Once one of the unquiet dead has been so turned though, it cannot be again for ten minutes, for it is the powerful judgement that makes the attack so devestating. It can, however, still be affected by any of your other miracles. 'Dispel' particually springs to mind....

Cost: 10mp
Cast Time: 1.50 seconds
Alignment: Neutral


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