Volatile effect

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The Volatile Effect


The Volatile Effect is a reference to how abilities perform as you use them over time, in combat and out.

Each ability's affinity has a say in how it performs vs your current State.

If an ability has an affinity for Chi and your Diposition is positive towards Chi, then that counts towards the ability performing with more Volatile power.

However, if an ability has an affinity for Offensive Posture, but has a current State Posture that counts towards Defensive, that will count *against* the ability's Volatile power.

This is why a balanced State is considered best for most day-to-day uses. All abilities will perform at their normal power without any sudden drop in performance.

The exception to the rule, in terms of balance, are the abilities Counter and Stance.

Stance is a passive ability that costs nothing, but provides the Monk with a constant passive bonus to their Volatile Effect output.

Simply put, if a Monk chooses say a Forward stance, they get a bonus to the Volatile power of all abilities with an affinity for the Offensive. None of the Defensive attuned abilities will suffer as a result.

The same effect counts towards Counter, except that it is an active ability, and as such normal ability rules apply.


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