Cage
--=== Help for Warmage Command (cage) ===--
Syntax: Cage <target>
Force Cage
There are times when a Warmage will face multiple opponents and 'fear' is not
enough to keep them from meddling in her ways. At these times, Force Cage is of
great value. When cast, the target will be encapsulated in a translucent cube
of pure energy and removed from the normal flow of time. While so trapped the
target may take no action whatsoever and is at the mercy of the Warmage for the
spells duration.
It should be noted this spell has its limits. First and most importantly, any direct attack on the target, whether physical or magical, will rupture the wall and return the target to normal time. Secondly, for reasons not fully understood, the target heals at a phenomenal rate when so trapped.
Upon successful cast the Warmage and any Demons she has out will immediately cease attacking the target so as to not break the spell. However any allies or even wandering monsters pose an immediate risk of the spell being broken early as they will continue attacking as normal.
Cost: 10mp
Cast Time: 1.00 second
Cooldown: 50 seconds
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