Doom

From Elephant Kit wiki
Revision as of 17:32, 16 July 2022 by Lan (talk | contribs) (Created page with " '''--=== Help for Druid Command (doom) ===--''' '''Syntax: Doom <target>''' '''Creeping Doom'''<br> A Druid's ability to summon plants and animals to her a...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
                  --=== Help for Druid Command (doom) ===--

Syntax: Doom <target>

Creeping Doom
A Druid's ability to summon plants and animals to her aid is not limited to the large creatures of the Realms. Insects, arachnids, and the like will all too answer her call. The Creeping Doom spell is perhaps the ultimate in the summoning spells, because it calls fully five hundred to a thousand flying, swarming, poisonsous insects, arachnids, and myriapods to her, and directs them to swarm over a target in the room. As many of the small insects as possible will bite the target, the number depending on the size of the target (ie around 70 could bite a human per round, 120 for a giant, 24 for a faerie etc), each inflicting a single point of damage, irrespective of armour, although any form of magical armour will completely nullify any damage for a *single round*. Each creature dies after its attack, so the swarms number begins to reduce. Every round thereafter, the swarm will attack any and every non-druid being in the room in the same way, and will continue to do so until there are either no targets left, or there are no more insects left in the swarm. The swarm will not dissipate should there be no targets left, but will, after a while, begin to move. Any non druids in any room the swarm passes through will be attacked as above. Fortunately for people nearby, the swarm will lose some of its number every round, and so will eventually disband by itself.

Cost: 45mp
Cast Time: 3.00 seconds


Back to Druids