These people form a very diverse group whose only common theme is that they have devoted their lives to learning the skills of combat. People of this class may be good evil or neutral, they may serve a pious king, or they may serve only themselves. But they generally should have high strength and constitution to aid them in their physical battles. They spend much of their learning time studying how to use weapons of different types, as well as mastering hand-to-hand combat and self-defense.
Fighters can gauge the strength of opponents, and have a fair knowledge of weapons and armour. They get the most hitpoints of any class.
Da Bosses
Wizard in Chaaaaaarge!
Moloch
Leaders
Udders DeRandy (Leader)
Lorth Shadowstorm (Deputy)
orrid finky bits
Common Races: Lizardman, Giant, Half-orc, Dwarf, Satyr.
Allowable Armour: All
Primary Stats: Strength, Constitution and Dexterity
Primary Skills: Blade, Blunt, Attack, Ferocity, Two handed, Polearm, Armoury and Shields
Damage from the headstrike skill is increased by (10%)
3
Barbaric Stamina
(0/4)
Increases stamina by 10
2
4
Improved Two Handed
(0/2)
You improve your two handed skills by 5 points
5
Keep Hacking
(0/4)
Using the 'butcher' skill adds back (20%) of your maximum stamina. When maxed, this skill regenerates your full stamina
6
Thick Hide
(0/3)
Your mastery of pain makes you (5%) less vulnerable to fire and ice damage
3
7
Barbaric Rage
(0/3)
Damage from all skills of type 'ferocity' increased by (5%) while wielding a two handed weapon
8
Warrior's Cry
(0/4)
Warcry skill is (5%) more effective
9
Barbarian Strength
(0/2)
Lifting tankard after tankard has left you buff as can be. Strength improved by 1
4
10
Butt of the Joke
(0/4)
Damage done by headbutt and the chance to blind your opponent improved by (10%)
11
Warpaint
(0/4)
Painting your face with the blood of your enemies inspires you. Attack improved by 3
12
Channeled Rage
(0/1)
You get access to the 'channel' skill
5
13
Thunder
(0/1)
You get access to the 'thunder' skill
Blademaster
Tier
Number
Name
Points
Description
1
1
Grinder
(0/2)
Use the hone skill to improve the weapon class of any weapon of type 'blade' by 1
2
Shieldmaster
(0/4)
Damage from shields skills increased by (5%)
3
Finesse
(0/3)
While wielding a blade, you get a bonus of (10%) for all damage skills of type 'combat'
2
4
Improved Regroup
(0/3)
Increase the rate of recovery from 'Regroup' by (100%)
5
Quick Footwork
(0/4)
Your speed and dexterity allow you to reduce stamina cost of combat skills by (10%)
6
Improved Blade
(0/2)
Improve your blade skill by 5
3
7
Blademaster's Ferocity
(0/4)
The ferocity you learn from your Barbarian comrades-in-arms leads to (5%) greater attack rate
8
Surgical Strike
(0/3)
(7%) chance of adding a bleed effect to combat skills
9
Blademaster's Grace
(0/2)
Improve your dexterity by 1
4
10
Blademaster's Focus
(0/4)
Improves hit rate by (5%)
11
Precision
(0/4)
All 'combat' skills have (5%) reduction in failure chance
12
Fender Bender
(0/1)
You gain access to the 'Fend' skill
5
13
Fanning the Flames
(0/1)
You gain access to the 'Fan of Blades' skill
Protection
Tier
Number
Name
Points
Description
1
1
Resilience
(0/3)
Damage taken from physical attacks reduced by (2%)
2
Shield Mastery
(0/2)
Your Shields skill is increased by (5)
3
Vigour
(0/4)
Your maximum health is increased by (2%)
2
4
Intimidation
(0/3)
All threat increased by (5%)
5
Armour Mastery
(0/2)
Armoury is increased by (5)
6
Hale and Hearty
(0/4)
Healing done to you increased by (3%)
3
7
Tank Stance
(0/1)
Engage Tank Stance for as long as this talent is active. Tank stance reduces damage done by 33% but grants access to Tank spec skills and increases their threat by 50%
8
Oi! Over Here!
(0/4)
Cooldown on Taunt reduced by (2) seconds
9
Resolute Defence
(0/4)
Duration of Steadfast increased by an additional (2) seconds
4
10
Devestating Whiplash
(0/3)
Whiplash now stuns all targets for (1) second(s)
11
Iron Sentinel
(0/3)
Damage reduction from Sentinel increased by a further (3%)
12
Improved Surge
(0/3)
Surge heals for an additional (6%), and leaves a HoT for 33% of the healing done over 8s
5
13
Decimation
(0/1)
Your Decimate skill now reduces target damage done by 15%