Necromancers
Welcome to the Necromancer Cabal

Necromancers
Necromancers are despicably evil beings who worship dark, forbidden Gods and who view life as a disease. They have formed pacts with evil forces and sacrificed their own humanity for power. Necromancers are, and can only be diabolically evil, as their power comes from pain, suffering and slaughter. While other adventurers may have scant regard for the life of others, Necromancers take this a stage further and consider even their own livesan affliction. Thus they strive towards the ideal of Undeath - that state where with eternal longevity they can spread misery forever.
As Necromancers advance they become less and less like the living creatures they once were. Indeed, at some levels it is necessary to die in order to advance, while at other times only the specifically sacrificed blood of an innocent will permit their advancement.
It is not possible to become a Necromancer initially. Instead you must begin as another class and, once you have discovered how, create a brand new level 1 Necromancer and walk a much darker path. Likewise the path of a Necromancer is one of feverous commitment and as such they may not multi-class, nor may others multi-class to them.
Drakenwood finds Necromancers to be reprehensible, and thus they may ALWAYS be killed out of hand by other adventurers without any comeback. This makes the Necromancers road very difficult indeed! They are not, however, without guile and at low levels Necromancers survive more through cunning than might.
Necromancers need good intelligence and wisdom to understand the dark arts, and good dexterity to allow their ungodly rituals to be performed.
High Coven
- Wizard in Charge
- Larnen
- Leaders
- Necromancers have no time for the affairs of realms and societies!
Necromancer Info
Common Races: Human, Gnome, Elf, Drow
Allowable Armour: Cloth
Wizard in Charge: Larnen
Primary Stats: Wisdom, Dexterity and Intelligence
Primary Skills: Knife, Whip, Faith, Magic attack, Murder and Insight
Secondary Skills: Attack, Defence, Staff, Stealth, Thrown, Armoury and Double wielding
Tertiary Skills: Bargaining, Melee, Blade, Riding and Swimming
Necromancer Commands (nhelp) | |
---|---|
Command | Description |
rituals | Lists your Necromancer abilities |
nhelp | Displays the Necromancer help screen. |
nhelp <topic> | Necromantic topic. Type 'nhelp topics' for a list of which topics exist. |
Nhelp Topics: Advancing, Death, Heartstones, and Player-killing
Talents
N/A at this time
Rituals
Curse | ||||
---|---|---|---|---|
Ritual Name | Ritual Type | Incantation | Required | Skill |
Soul Bind | Curse | soulbind | Faith | 135 |
Torment Soul | Curse | torment | Faith | 135 |
Plague | Curse | plague | Faith | 125 |
Insanity | Curse | insanity | Faith | 115 |
Amplify Damage | Curse | amplify | Faith | 105 |
Shroud of Pain | Curse | pshroud | Faith | 100 |
Spiritual Feedback | Curse | feedback | Faith | 85 |
Decrepify | Curse | decrepify | Faith | 60 |
Mortal Horror | Curse | mhorror | Faith | 55 |
Mental Agony | Curse | agony | Faith | 50 |
Cadaver Fit | Curse | fit | Faith | 40 |
Weak Heart | Curse | heart | Faith | 30 |
Magical | ||||
---|---|---|---|---|
Ritual Name | Ritual Type | Incantation | Required | Skill |
Decaying Leech | Magical | leech | Magic Attack | 140 |
Harm | Magical | harm | Magic Attack | 125 |
Reanimate Dead (Other) | Magical | reanimate | Faith | 125 |
Consume Spirit | Magical | consume | Magic Attack | 115 |
Death Lance | Magical | lance | Magic Attack | 110 |
Spirit Drain | Magical | drain | Magic Attack | 100 |
Rend Soul | Magical | rend | Magic Attack | 90 |
Cause Critical Wounds | Magical | cause | Magic Attack | 85 |
Corpse Explosion | Magical | explode | Magic Attack | 70 |
Word of Pain | Magical | pain | Magic Attack | 65 |
Desecration of the Fallen | Magical | desecrate | Faith | 55 |
Reanimate Dead (self) | Magical | reanimate | Faith | 55 |
Cause Serious Wounds | Magical | cause | Magic Attack | 50 |
Horrid Withering | Magical | wither | Magic Attack | 50 |
Cause Light Wounds | Magical | cause | Magic Attack | 15 |
Corpse Preservation | Magical | preserve | Faith | 5 |
Reveal Spirit | Magical | reveal | Faith | 5 |
Physical | ||||
---|---|---|---|---|
Ritual Name | Ritual Type | Incantation | Required | Skill |
Hungering Scent | Physical | hunger | Murder | 135 |
Choking Grasp | Physical | choke | Murder | 115 |
Slash Jugular | Physical | slash | Murder | 95 |
Gruesome Sign | Physical | gsign | Knife | 75 |
Self Mutilation | Physical | mutilate | Murder | 75 |
Blinding Lash | Physical | blind | Murder | 60 |
Paralyzation | Physical | paralyze | Murder | 60 |
Sacrifice | Physical | sacrifice | Murder | 55 |
Drain Essence | Physical | edrain | Murder | 30 |
Feign Death | Physical | feign | Murder | 25 |
Poison Veins | Physical | poison | Murder | 20 |
Vivisection | Physical | vivisect | Knife | 15 |
Devour Brain | Physical | devour | Murder | 10 |
Summonation | ||||
---|---|---|---|---|
Ritual Name | Ritual Type | Incantation | Required | Skill |
Coalesce Abomination | Summonation | coalesce | Faith | 150 |
Raise Spectre | Summonation | raise | Faith | 120 |
Summon Revenant | Summonation | summon | Faith | 115 |
Raise Mummy | Summonation | raise | Faith | 105 |
Summon Undead Horde | Summonation | summon | Faith | 100 |
Raise Wraith | Summonation | raise | Faith | 90 |
Summon Banshee | Summonation | summon | Faith | 80 |
Raise Wight | Summonation | raise | Faith | 75 |
Raise Ghoul | Summonation | raise | Faith | 60 |
Raise Zombie | Summonation | raise | Faith | 45 |
Raise Skeleton | Summonation | raise | Faith | 30 |
Summon Shade | Summonation | summon | Faith | 25 |