Warmages
Welcome to the Warmages tower

Warmages
The Warmage Class is made up of a diverse bunch of intellectuals who thrive on meddling.. er understanding how the mechanics of the universe function, so that they can bend them to their will. They are insane.. er insanely good at pouring over endless tomes, which would cause most to sleep for a thousand years. If you on your journeying through the western realms, suddenly hear a loud bang followed by haunting laughter this will be a warmage who has blasted themselves in the foot, with Malgath looking on in the class guild.
Those who frequent the Warmage class are on the whole a friendly and helpful bunch, always on hand to help the new adventurers work their magic on the realm. Why not join us and see for yourself!
Warmages are spell casters of the highest calibre. They draw their power from a number of sources, ranging from the elemental powers of the earth, to the Demonic entities that lurk in the outer planes. Basically Warmages are totally absorbed in their magic, either as a means to material gain, or just for the pure pleasure of casting spells, as they relish being part of the minority who can understand the arcane lore required to wield magic.
In combat, and matters of stealth and faith, Warmages fare poorly, for all their time is devoted to the perusal of eldrytch literature, much of which is better left unread. They need a very high intelligence to comprehend such works, and a high wisdom helps them wield more magical might. Dexterity is also of use to them, for the intricate gestures and sigils that must be made and written require fluidity of movement.
At the low levels, when their grasp of the magical arts is but limited, Warmages have a very hard time, but when they reach the levels of Magus, they are formidable opponents indeed!
Big Thinkers
- Wizard in Charge
- Azazel
- Leaders
- Jubnah (Leader)
- Black Ducoeur (Deputy)
Warmage Info
Common Races: Elf, Gnome, Faerie.
Allowable Armour: Cloth
Wizard in Charge: Azazel
Primary Stats: Intelligence, Wisdom and Dexterity
Primary Skills: Magic attack, Magic defence, Conjuring, Staff and Insight
Secondary Skills: Projectile, Defence, Knife, Bargaining, Blunt, Thrown and Armoury
Tertiary Skills: Melee, Attack, Blade, Riding and Swimming
Warmage Commands (magehelp) | |
---|---|
Command | Description |
magewho | List all warmages currently logged in. |
greet <player> | Greets a fellow warmage. |
boom <message> | A flashier version of shout. Costs 100 mp. |
warmage <message> | Broadcast <message> to all listening mages. |
warmage/ <message> | emote version of 'warmage' |
denounce | Causes you to be cast out of the warmages. |
mpose | Illuminates the heavens with your power. |
arcana | Lists warmage spells by level |
magehelp | Displays warmage help screen. |
Talents
Elemental | ||||
---|---|---|---|---|
Tier | Number | Name | Points | Description |
1 | 1 | Combustion | (0/3) | Damage from fire spells increased by (2%) |
2 | Winters Bite | (0/3) | Your ice spells have a 10% chance to apply 'Winters Bite' which causes the target's hit chance to drop by (2%) for 10s | |
3 | Shock | (0/3) | Your energy and electrical spells have a (2%) chance to stun your target for 2s | |
2 | 4 | Ignite | (0/3) | Your fire spells have a (6%) chance to apply 'Ignite' which causes 20% extra damage over 6s |
5 | Touch of Frost | (0/3) | Your ice spells cause (10%) less threat | |
6 | Elemental Discharge | (0/3) | Your energy and electrical spells do (10%) extra damage to stunned targets | |
3 | 7 | Elemental Weakness | (0/3) | Your offensive spells have a (7%) chance to reduce your targets resistance to magic by 8% for 5 seconds |
8 | Magical Penetration | (0/5) | Debuff effect from Ice Lance and Scorching Flames increased by (2%) | |
9 | Rarys Swiftness | (0/1) | Your offensive spells have a (10%) chance to reduce the casting time of your next spell cast within 6 seconds by 100% | |
4 | 10 | Eruption | (0/4) | Reduces chance of Meteor landing in another room by (25%). When maxed Meteor may also be used indoors |
11 | Midwinter | (0/1) | You gain access to the 'Midwinter' spell | |
12 | Rarys Booster | (0/3) | Bonus from Rary's Mnemonic Enhancer and Greater Enhancer increased by a further (2%) | |
5 | 13 | Antipode | (0/1) | You gain access to the 'Antipode' spell |
Demonology | ||||
---|---|---|---|---|
Tier | Number | Name | Points | Description |
1 | 1 | Demonic Endurance | (0/4) | Increases your Demons hp by (5%). Your hp are boosted by half this amount |
2 | Howl of the Abyss | (0/2) | Duration of your Fear spell increased by (100%) | |
3 | Improved Dismiss | (0/3) | Damage done by Dismiss and chance to Dismiss own Demons increased by (15%) | |
2 | 4 | Domination | (0/3) | Turn chance of Demons reduced by (30%) |
5 | Minions Swiftness | (0/3) | Cast chance of Demons increased by (6%) | |
6 | Dark Focus | (0/3) | Your Demons can ignore (33%) of the effect of your Mist of Mana | |
3 | 7 | Demonic Restoration | (0/2) | While you have a Demon summoned, your health recovers (20%) faster |
8 | Dark Threat | (0/4) | Increases threat generated by your Demons by (12%) | |
9 | Scales of the Hells | (0/3) | Increases your Demons armour by (10%) | |
4 | 10 | Dark Pact | (0/4) (Requires 2/2 Demonic Restoration) | Your Demon is healed for (2%) of all spell damage you do |
11 | Fury of the Planes | (0/4) | Increases damage done by your Demons by (5%) | |
12 | Abyssal Bolt | (0/1) | You gain access to the 'Abyssal Bolt' spell | |
5 | 13 | Demonic Rage | (0/1) | You gain access to the 'Demonic Rage' spell. In addition, Arch Demons may now be summoned at Conjuring 150 |
Arcane | ||||
---|---|---|---|---|
Tier | Number | Name | Points | Description |
1 | 1 | Improved Mist | (0/2) | Your Mist of Mana effectiveness is increased by (10%) |
2 | Improved Weaken | (0/5) | Effect of Weakens increased by (7%) | |
3 | Improved Cage | (0/2) | Duration of your Force Cage spell increased by (25%) | |
2 | 4 | Enhanced Mana Shield | (0/2) | Mana drained by Mana Shield reduced by (25%) |
5 | Mana Conduit | (0/2) | 10% chance on spellcast to reduce mana cost of next spell by (50%) | |
6 | Arcane Efficiency | (0/5) | Mana cost of spells reduced by (2%) | |
3 | 7 | Arcane Mastery | (0/5) | Chance to hit with spells increased by (2%) |
8 | Temporal Mastery | (0/2) | Effect of Haste, Slow and Static spells increased by (10%) | |
9 | Anti-Magic Negation | (0/2) | Skills penalty with Amagic reduced by (40%). At 2/2 Amagic may now be used in combination with shroud | |
4 | 10 | Improved Mirror Image | (0/4) | Duration of Mirror Image increased by 3 seconds |
11 | Shroud Mastery | (0/4) | Damage absorbed by Shroud increased by a further (3%). At 4/4 shroud no longer flares on magical damage | |
12 | Arcane Reflection | (0/1) | You gain access to the 'Arcane Reflection' spell | |
5 | 13 | Reverse Time | (0/1) | You gain access to the 'Reverse Time' spell. In addition, Energy and Prismatic based spells do 20% additional damage |
Arcana
Magic Defence | ||||
---|---|---|---|---|
Spell Name | School | Verbal | Required | Skill |
Innervation Prime | Transmutation | innervate | Magic defence | 120 |
Shock Wall | Abjuration | shockwall | Magic defence | 100 |
Ward of Fortification | Abjuration | fortify | Magic defence | 95 |
Iceblock | Transmutation | iceblock | Magic defence | 85 |
Mana Shield | Abjuration | manashield | Magic defence | 75 |
Counterspell | Transmutation | counterspell | Magic defence | 60 |
Death Shroud | Conjuration | shroud | Magic defence | 50 |
Anti-Magic Shield | Abjuration | amagic | Magic defence | 25 |
Magic Attack | ||||
---|---|---|---|---|
Spell Name | School | Verbal | Required | Skill |
Prismatic Lance | Illusion | plance | Magic attack | 175 |
Shockwave | Evocation | shockwave | Magic attack | 165 |
Inferno | Evocation | inferno | Magic attack | 160 |
Glacier | Evocation | glacier | Magic attack | 150 |
Static Bolt | Evocation | static | Magic attack | 140 |
Meteor Swarm | Evocation | meteor | Magic attack | 135 |
Antipode | Evocation | antipode | Magic attack | 130 |
Prismatic Spray | Illusion | pspray | Magic attack | 130 |
Blast | Evocation | blast | Magic attack | 120 |
Delayed Blast Fireball | Evocation | dbfireball | Magic attack | 115 |
Abyssal Bolt | Evocation | abolt | Magic attack | 105 |
Midwinter | Evocation | midwinter | Magic attack | 105 |
Scorching Flame | Evocation | scorch | Magic attack | 90 |
Annihilation | Evocation | annihilate | Magic attack | 80 |
Ice Lance | Evocation | icelance | Magic attack | 75 |
Fireball | Evocation | fireball | Magic attack | 60 |
Icebolt | Evocation | icebolt | Magic attack | 60 |
Confusion | Illusion | confuse | Magic attack | 50 |
Force Cage | Conjuration | cage | Magic attack | 45 |
Lightning Bolt | Evocation | bolt | Magic attack | 35 |
Burning Hands | Evocation | burn | Magic attack | 35 |
Cone of Cold | Evocation | cone | Magic attack | 35 |
Disintegration | Transmutation | disintegrate | Magic attack | 25 |
Fear | Illusion | fear | Magic attack | 20 |
Weakness | Transmutation | weaken | Magic attack | 20 |
Magic Missile | Evocation | missile | Magic attack | 10 |
Conjuring | ||||
---|---|---|---|---|
Spell Name | School | Verbal | Required | Skill |
Demonic Focus | Abjuration | dfocus | Conjuring | 160 |
Summon Arch Demon | Conjuration | summon | Conjuring | 150 |
Summon Demon Lord | Conjuration | summon | Conjuring | 145 |
Rary's Greater Enhancer | Transmutation | grary | Conjuring | 140 |
Demonic Rage | Abjuration | drage | Conjuring | 130 |
Arcane Reflection | Transmutation | reflect | Conjuring | 130 |
Reverse Time | Abjuration | reverse | Conjuring | 130 |
Summon Prime Demon | Conjuration | summon | Conjuring | 130 |
Temporal Haste | Enchantment | haste | Conjuring | 115 |
Summon Greater Demon | Conjuration | summon | Conjuring | 115 |
Temporal Slow | Transmutation | slow | Conjuring | 100 |
Summon Major Demon | Conjuration | summon | Conjuring | 100 |
Summon Demon | Conjuration | summon | Conjuring | 85 |
Summon Daemon | Conjuration | summon | Conjuring | 70 |
Dismissal | Abjuration | dismiss | Conjuring | 60 |
Summon Imp | Conjuration | summon | Conjuring | 60 |
Mage Pose | Divniation | mpose | Conjuring | 50 |
Rary's Mnemonic Enhancer | Transmutation | rary | Conjuring | 50 |
Absorb Mana | Transmutation | absorb | Conjuring | 40 |
Conjure Staff | Conjuration | conjure | Conjuring | 40 |
Light | Illusion | light | Conjuring | 30 |
Conjure Cloak | Conjuration | conjure | Conjuring | 25 |
Enchantment Arcane | Enchantment | enchant | Conjuring | 25 |
Transferance Portal | Conjuration | portal | Conjuring | 25 |
Teleportation | Conjuring | teleport | Conjuring | 25 |
The Curse of Elmer Fudd | Enchantment | fudd | Conjuring | 20 |
Legend Lore | Divination | lore | Conjuring | 20 |
Mirror Image | Illusion | mirror | Conjuring | 20 |
Mist of Mana | Conjuration | mist | Conjuring | 20 |
Conjure Bag | Conjuration | conjure | Conjuring | 15 |
Illusionary Chains | Illusion | chains | Conjuring | 10 |
Comprehend Languages | Divination | comprehend | Conjuring | 10 |
Scrying Mirror | Divination | scry | Conjuring | 10 |